0.1a:
Release

0.2a:
Added Commands -
InCombat()
PlayerInCombat(int id)
CheckFighters(boolean check)

Fixed Commands -
SetFightMode

0.2b
Fixed the minimap

0.3a
Changed the way scripts are loaded, now uses parameters.
For example:
/RUN FIGHT [TYPE]
you dont have to use parameters, if its just /RUN COMMAND then the parameter will be null
See the new AutoFight.java for help

0.3b
Fixed someting i fucked up in 0.3a :D