goto(:label:)
ifamountundergoto(:label:)
ifshopwindowclosedgoto(:label:)
ifshopwindowopengoto(:label:)
ifinvfullgoto(:label:)
ifnritemsinbaggoto(nr,:label:)
ifamountovergoto(:label:)
ifhpundergoto(hp,:label:)
ifhpovergoto(hp,:label:)
ifstatundergoto(stat,:label:)
ifstatovergoto(stat,:label:)
loc()
getpcs()
ifincombatgoto(:label:)
ifnotincombatgoto(:label:)
logout()
showbank()
hidebank()
showshop()
closewindow() - Closes login window
hideshop()
atobjectid(id)
atobjectwithitem(xo,yo,id)
atobjectcoordswithitem(x,y,id)
atobject(xo,yo)
atobjectuntilgetid(xo,yo,id)
atobject2untilgetid(xo,yo,id)
atobjectcoordsuntilgetid(x,y,id)
atobjectcoords2untilgetid(x,y,id)
atobject2(xo,yo)
atobjectcoords(x,y)
atobjectcoords2(x,y)
print(msg)
useitem(id)
useitemwithitem(id,id)
dropitem(id)
removeitem(id)
wielditem(id)
say(msg)
prayer(nr,true)
prayer(nr,false)
answer(nr)
tradewith(id)
duelwith(id)
attackplayer(id)
follow(id)
rotate(dg)
switchworld(nr)
wait(ms)
waitforbankwindow(ms)
waitforquestmenu(ms)
waitforshopwindow(ms)
talkto(id)
talktountil(id)
talktotype(type)
talktotypeuntil(type)
attacknpc(id)
attacknpvlvl(lvl) - This command attack all npc with combat lvl under/with the lvl that you put in the command
attacknpctype(type)
thievenpc(id)
thievenpctype(type)
castspellonnpc(spellid,id)
castspellonself(spellid,id)
castspellonitem(spellid,id)
useitemwithnpc(itemid,npcid)
useitemwithitem(id,id)
sleepifover(fat)
zoom(nr)
walkto(x,y)
pickid(id)
pickat(xo,yo,id)
pickatcoords(x,y,id)
fightmode(nr)
opendoor(x,y)
setfire(x,y)
openbigdoor(x,y)
closedoor(x,y)
buyitemid(id,price)
sellitemid(id,price)
closebigdoor(x,y)
depositstack(id,no)
deposit(id,1)
depositallid(id)
withdrawstack(id,no)
withdraw(id,1)
openbank()
spawn(id)